XOR – Rename your flags in Fusion 2.5

Name your flags Clickteam Fusion 2.5

In this free Clickteam Fusion 2.5 video tutorial I show you how you can use XOR in your Clickteam Fusion 2.5 games and applications instead of flags. We all know that Flags are not ‘nameable’ in Fusion 2.5 and if you have 6-7 or more flags going at once, it can cause confusion and headaches. […]

Fusion 2.5 Unable to resolve project target Android

Clickteam Fusion 2.5 Help Support

Unable to resolve project target android-XX When using Clickteam Fusion 2.5 along with the Android exporter to develop your Android games and apps, you may run into this error: If you do, do not fear. This is a common error when you’re either starting a new application or updating an older one. Android API Version […]

Clickteam Fusion 3 Release Date

Clickteam Fusion 3 Release Date

Clickteam Fusion 3 is the long-awaited next-generation game and app development tool by Clickteam. Clickteam Fusion 3 has a specified release date of fourth quarter 2017. So what does this mean? Clickteam Fusion 3 Development Fusion3 will be a, once-again, pioneering software for Clickteam. It will take the company and the users into the next […]

Clickteam Fusion 2.5 Developer Version

Clickteam Fusion 3 Developer Version

Clickteam Fusion 2.5 Developer is the flagship game development tool by Clickteam. It is the ultimate, professional, developer version for rapid game and application development. The developer version is worth a considerable amount more than the Standard version of Fusion 2.5 and for good reason. Some of these reasons we will explore further down but for […]

July 2017 Podcast – The Academy

Game Development Podcasts

In this podcast, recorded mid-July 2017, Danny discusses how the Academy came about, what it is built upon and the aim and goal of the Academy. Going in-depth on how he started using Multimedia Fusion 2 and Clickteam Fusion 2.5 for active, professional development and starting a career as a freelance software developer. The podcast […]

Clickteam Fusion 2.5 Memory Management

Clickteam Fusion 2.5 Runtime

Memory management inside of the Clickteam Fusion 2.5 runtime can be a bit of a ‘grey area’. This kind of stuff goes beyond the technical aspects of just ‘designing a game’ which is why it’s a grey area. However, it doesn’t mean because you can’t see it, it doesn’t exist. An Optimised Runtime in Fusion […]

Free Clickteam Video Tutorial – JumpJump

Jump Jump Free Game Tutorial

JumpJump Video Tutorial for Clickteam Fusion 2.5 This free Clickteam video tutorial will guide you through creating a game called JumpJump in less than 30 minutes. See how easy and quick you can design and develop your own games with Clickteam Fusion 2.5. If you like this video, why don’t you consider joining the ClickFusion Academy […]

Clickteam Fusion 2.5 Runtime License Agreement

Clickteam Fusion Runtime Agreement

We see an ever-increasing number of threads and posts on forums and other websites with regards to the Clickteam Fusion 2.5 Runtime Agreement. Here we are going to explain in layman terms, exactly what it spells out for you as a user, whether you are using the Free Version, Standard Version or Developer Version of Clickteam Fusion […]

Tips and Tricks

Welcome to the ‘Tips & Tricks’ section of the course. This section will be updated periodically with new tips and tricks you can use to speed up your game/app design and development. Version Filenames It’s always wise from the start to version number your saved game files. Clickteam Fusion 2.5 uses it’s own extension (.mfa) to […]

Basic Object Scoping in Clickteam Fusion 2.5

Object Scoping Tutorial Fusion 2.5

Basic Object Scoping in Clickteam Fusion 2.5 Object scoping in Clickteam Fusion 2.5 enables you to include only various instances of an object to apply actions to. This is useful if you have say 10 copies of the same object on the screen but you only want to select 1 or more where certain conditions […]