When you approach your game design and development with Clickteam Fusion 2.5, you must remember some of the fundamental basics to work with the Fusion 2.5 runtime instead of against it.
The Clickteam Fusion runtime is your engine that runs your game/application so ensuring you have a nice, competent design approach and design flow within the editing environment, will mean you can yield better results and performance from your apps especially mobile, console and web.
Don’t forget to check out this video I did which expands more upon this video (https://clickfusion.academy/clickteam-fusion-2-5-optimization-tips/) and also this article here (https://clickfusion.academy/clickteam-fusion-2-5-memory-management/) which expands even more on memory handling and performance within Fusion 2.5.
Don’t forget to check out the ClickFusion Academy and become a Pro member today to access a plethora of professional video tutorials, written tutorials, downloads and examples (https://clickfusion.academy)