Create or Fire objects in Clickteam Fusion 2.5

Create or Fire Objects in Clickteam Fusion 2.5

In this free Clickteam Fusion tutorial, I quickly show you how you can create an object in Clickteam Fusion 2.5. For example, if you have a spaceship and want it to fire ‘lasers’ it’s probably best to use the “Create Object” action rather than the “Launch Object” action as you get full control over it’s start position and many other things.

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This Post Has 2 Comments

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    What is the benefit of doing it that way VS. the “Launch object” variant?

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