Clickteam Fusion 2.5 Platformer Tutorial

Clickteam Fusion Platformer Tutorial

Clickteam Fusion 2.5 Platformer Video Tutorial In this free video platformer tutorial we construct a platformer game with Clickteam Fusion 2.5. This was a live stream recorded on the 12th August 2017 for the ClickFusion Academy which lasted over an hour and a half. We take a look at quite a few features to be […]

Create or Fire objects in Clickteam Fusion 2.5

Clickteam Fusion Launch or Fire Objects

Create or Fire Objects in Clickteam Fusion 2.5 In this free Clickteam Fusion tutorial, I quickly show you how you can create an object in Clickteam Fusion 2.5. For example, if you have a spaceship and want it to fire ‘lasers’ it’s probably best to use the “Create Object” action rather than the “Launch Object” […]

Clickteam Fusion 2.5 Free Edition

Clickteam Fusion Free Edition

From here you can download the free version of Clickteam Fusion 2.5. The free version is almost like the full version except just a few limitations, which is great as you get the full experience of using the full tool with just a handful of limitations. Free version of Clickteam Fusion 2.5 The free version […]

XOR – Rename your flags in Fusion 2.5

Name your flags Clickteam Fusion 2.5

In this free Clickteam Fusion 2.5 video tutorial I show you how you can use XOR in your Clickteam Fusion 2.5 games and applications instead of flags. We all know that Flags are not ‘nameable’ in Fusion 2.5 and if you have 6-7 or more flags going at once, it can cause confusion and headaches. […]

July 2017 – The State of Fusion 2.5

Game Development Podcasts

Hey Guys! In this podcast I cover the current state of Clickteam Fusion 2.5. Fusion 3 does interest me a LOT and when it’s here, I will probably insta-migrate over to Fusion3 and let Fusion 2.5 sail off into the sunset. However, for now, Fusion 2.5 does everything I need it to do and here’s […]

Fusion 2.5 – Make a ‘Snap-to’ Grid

Snap to Grid in Fusion 2.5

Create your own Grid in Clickteam Fusion 2.5 In this free tutorial we will look at how you can create your own grid in your Clickteam Fusion 2.5 games or applications. We will also create a ‘snap-to’ effect so objects ‘snap’ to the nearest section of the grid. If you like this tutorial, why not […]

Fusion 2.5 Unable to resolve project target Android

Clickteam Fusion 2.5 Help Support

Unable to resolve project target android-XX When using Clickteam Fusion 2.5 along with the Android exporter to develop your Android games and apps, you may run into this error: If you do, do not fear. This is a common error when you’re either starting a new application or updating an older one. Android API Version […]

Clickteam Fusion 2.5 Developer Version

Clickteam Fusion 3 Developer Version

Clickteam Fusion 2.5 Developer is the flagship game development tool by Clickteam. It is the ultimate, professional, developer version for rapid game and application development. The developer version is worth a considerable amount more than the Standard version of Fusion 2.5 and for good reason. Some of these reasons we will explore further down but for […]

Clickteam Fusion 2.5 Memory Management

Clickteam Fusion 2.5 Runtime

Memory management inside of the Clickteam Fusion 2.5 runtime can be a bit of a ‘grey area’. This kind of stuff goes beyond the technical aspects of just ‘designing a game’ which is why it’s a grey area. However, it doesn’t mean because you can’t see it, it doesn’t exist. An Optimised Runtime in Fusion […]

Build your own debug system in Fusion 2.5

Create your own debug system in Fusion 2.5

Create your own debug system in Clickteam Fusion 2.5 Ditch the built-in Clickteam Fusion 2.5 debugger and create your own today! It’s one of the best things you could ever do for your game and app development. Every game and every app is different and the debugger provides some useful information. However, it is MUCH better […]