Clickteam Fusion 2.5 Free Edition

Clickteam Fusion Free Edition

From here you can download the free version of Clickteam Fusion 2.5. The free version is almost like the full version except just a few limitations, which is great as you get the full experience of using the full tool with just a handful of limitations. Free version of Clickteam Fusion 2.5 The free version […]

1000 Backdrop Objects vs 1 Active Object

1000 objects vs 1 object Fusion 2.5

1000 Backdrop Objects or 1 Active Object In Clickteam Fusion 2.5 the question is still on most peoples lips even today. Do I use 1000 backdrop objects (tiles) or do I use a Single Active (or backdrop)? The answer has fluctuated so much over the years nobody knows where they stand anymore and nobody knows […]

Clickteam Fusion 2.5 Memory Management

Clickteam Fusion 2.5 Runtime

Memory management inside of the Clickteam Fusion 2.5 runtime can be a bit of a ‘grey area’. This kind of stuff goes beyond the technical aspects of just ‘designing a game’ which is why it’s a grey area. However, it doesn’t mean because you can’t see it, it doesn’t exist. An Optimised Runtime in Fusion […]