Clickteam Fusion 2.5 Free Edition
From here you can download the free version of Clickteam Fusion 2.5. The free version is almost like the full version except just a few limitations, which is great as you get the full experience of using the full tool with just a handful of limitations. Free version of Clickteam Fusion 2.5 The free version […]
1000 Backdrop Objects vs 1 Active Object
1000 Backdrop Objects or 1 Active Object In Clickteam Fusion 2.5 the question is still on most peoples lips even today. Do I use 1000 backdrop objects (tiles) or do I use a Single Active (or backdrop)? The answer has fluctuated so much over the years nobody knows where they stand anymore and nobody knows […]
Clickteam Fusion 2.5 Memory Management
Memory management inside of the Clickteam Fusion 2.5 runtime can be a bit of a ‘grey area’. This kind of stuff goes beyond the technical aspects of just ‘designing a game’ which is why it’s a grey area. However, it doesn’t mean because you can’t see it, it doesn’t exist. An Optimised Runtime in Fusion […]